Resident Evil 5 Sheva Mods

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For Resident Evil 5 on the PC, a GameFAQs message board topic titled 'So there is a Sheva bikini mod already'.

Hi, in this tutorial i’ll Show you how to hack weapons on Resident Evil 5 for Playstation 3 for first time. I think you know traditional method to copy inventory from a partner with rare weapons like Samurai Edge, Px4, Flamethrower etc.

Strapex Stb 63 Manual there. That method is easy to perfomance but is very hard find a player with that weapons and you need another controller, and sometimes players not give his weapons, first you need host a session in story mode, then you must waiting for a player with a rare weapons to join in your session, when he join you must remove him and press start with a 2nd controller, press ”READY” with both controller with out do any change, finally you will appear in the same menu with a player’s weapons. Right, i’ll show you how get thats weapons by yourself. First of all you need 3 tools to hack it: 1.- Bruteforce PS3 2.- Hex/Decimal Calculator 3.- Hex Editor (I Use: HxD or Workshop) You need a USB Flash Driver to stract the data file from PS3. Bruteforce will be very useful, to use a save data to your user to any user and encrypt & decrypt your data. This are the Weapons/Items slot: Red: Category (01 for weapons and items, 02 for ammo, 03 herbs & spray, and 06 for suport.) Blue: Wepons/Item Id. Yellow: Ammo in Clip (Max cdt: 7FFF In Hex.) Green: Level of Firepower.

Orange: Fire Speed (Max Speed FE In Hex.) Purple: Level of Reload Speed (Minimum Speed 34 In Hex) Light Blue: Level of Capacity. Decrypt your save data with the bruteforce and open the achive DATA00 with a hex editor, weapon storage can find around the 3050 Offset. NOTE: DON’T FORGET ENCRYPT YOUR DATA WHEN YOU FINISH. 1.- Weapons/Items Always Infinites & 9999 Weapons. Weapons always infinite still infinite ammo is turn off. Works for grenade launcher, grenades, eggs and regular weapons. (regular weapons will has very high value of gold).

You can mod this with easy way using Bruteforce this will give you infinite ammo with a white number in inventory and capacity of 106,535,326 Only visible when upgrade or check status. With this mod you can modify ammo clip to 270F (Hex) to get 9999 or by the easy way, moding with bruteforce. If you want very high cdt you can mode ammo clip to 7FFF (Hex) this will give 32,767 ammo or wherever you want cdt. Other way it’s change capacity value (With Hex Editor) to 7F to give you unlimited ammo with no number. Someones only can have green numbers with unlimited ammo thats are: Flash Grenades: 65 Cdt Proximity Bomb: 11 Cdt M92F: 140 Ammo AK-74: 20 Ammo Ithaca M3: 12 Ammo M3: 10 Ammo H&K P8: 16 Ammo S&W M500: 15] Ammo Px4: 15 Ammo Other way is weapons items with 999 (not 9999) while play. This weapons aren’t infinite at all.

John Deere Deck Serial Number Search on this page. Just has a very very high cdt of bullets. This method are put a max level of capacity + 1 Example M93R maz level of capacity is 09 (Hex) you must change this to 0A (Hex) this will give infinite capacity (not infinite ammo) now you can enter 7FFF in ammo clip, you will have no number on it. (For items you must sell it one time when equip it). NOTE: THIS METHOD NOT WORK FOR M92F, VZ61, OR ITHACA.

WITH THIS WEAPONS WILL GIVE YOU ALWAYS INFINITE AMMO. Special: You can change the sign color of Longbow and Gatling gun. ∞ (Green): For get green you only must to buy normaly. Tell Me More Italian V10. ∞ (Red)For get the red color you only must to change ammo in clip to 0. ∞ (White)For get white color you can use any method to infinite ammo. 2.- Add Majini’s, Stage’s, Mercenaries, Rare and Regular Weapons. The easy way is, buy lot of M92F and change the id, for majini weapons mod capacity level to 34 to become infinite the other ones like Px4, Samurai Edge, RPG-7 NVS or Flamethrower you can put it original capacity or with infinite ammo.

Must to change weapon code and change capacity only, in the case of Mercenaries Pistoles you must change all configuration of firepower and another things. Must change decimal value to hex and add 01 in weapon category 01 XX. (Example Hydra is 01 19, Handgun Ammo is 02 01, Herb Green is 03 05). Here Weapons List (Category 01): 01 – Knife (Chris) 02 – M92F 03 – VZ61 04 – Ithaca M37 05 – S75 06 – Hand grenade 07 – Incendiary grenade 08 – Flash grenade 09 – SIG 556 0A – Proximity bomb 0B – S&W M29 0C – Grenade launcher (Invalid) 0D – Rocket launcher 0E – Knife (Sheva) 0F – Longbow 10 – H&K P8 11 – SIG P226 12 – Barry’s Samurai Edge (Merc. Reunion) 13 – H&K MP5 14 – Knife Small (dummy_wp14) 15 – Gatling gun 16 – M3 17 – Jail Breaker 19 – Hydra 1A – L. Hawk 1B – S&W M500 1C – H&K PSG-1 1D – AK-74 1E – M93R 1F – Px4 (Works for Chris and Sheva, but Chris holds it wrong) 20 – Dragunov SVD 21 – Flamethrower 22 – Stun rod 23 – Knife (Wesker) 24 – Knife (jill) 25 – G.